A downloadable game for Windows

While fleeing, you stumble across a small village in dire straits and you're offered the position of mayor. Can you rejuvenate the village within a week while staying ahead of the people who are after you?

  • Decide who gets to move in to the village. Would you rather have a gardener who'll beautify the village, or a clown running away from the circus?
  • Explore the surroundings and discover new areas, useful items, and interesting characters who can help you achieve your goals.
  • Make the villagers happy by fulfilling their needs and decorating their homes.
  • Raise the village's reputation and watch it transform before your very eyes!
  • Experience different outcomes and multiple endings based on your choices and actions.
  • If you're lucky, you may even be able to change your appearance!

Featuring art by Pixel Art World and music by Darren Curtis!

Playtime: About 30-60 minutes (multiple endings available).

Minimum system requirements
OS: Microsoft Windows® 8.1/10 (64bit)
Memory: 8 GB RAM
Graphics: Compatible OpenGL / VRAM 1GB or better
Storage: 300 MB available space
Display: 1280x720 or better

Install instructions

After downloading, unzip the contents to a folder of your choice. Double-click on Game.exe in that folder to start the game.

Download

Download
MayorOnTheRun.zip 118 MB

Development log

Comments

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(+1)

kind of wish you could invite everyone to the village but other than that it was ok

(+1)

Really fun game! :D

(+2)

A very cute and quick game! I got The Lost Art of Innkeeping in a bundle some time ago and I've honestly been excited for every game you put out since!

I appreciate your letting me know - I'm glad you've enjoyed my games!

(+2)

Hey SeaPhoenix! Guess what! I liked your game, again! XD I don’t know but the style of stuff you do (or at least the one I played for the old IGMC) really matched my taste, and this, no surprise, was the same.

  • +Presentation is clean and neat. Only some minor niggles on the map collision and ease of access, or some areas being a bit messy with trees.
  • +Writing and scenes were charming but quick, not dwelling too much.
  • +The mechanic of simple item trade was effective but also relaxing, since it was very casual.
  • +The replay value is nice! So far I got one ending but I’m sure there are more (I became a dragoon and I’m a bit upset they did not let ME go fight the thing XD)
  • -The transfer between the upper and lower map should be the entire edge, not just the road. That got a bit silly.
  • -Some items were a bit hard to see, but the worst by far was the beans. Even when the carpenter TOLD me he had seen them, I did not see them in the vines at all. It’s good that Npcs will tell you about it later, but that one specially was awkward.
  • -Adding some kind of number to each ending would help with collecting them (such as ending 1/5 <arrested> etc)
  • -The story is obviously very lighthearted and silly, but I do feel some small scenes are missing, such as they giving a bit more of an excuse as to why they appoint you so quickly, or giving each character a smidge more to do. This is all of course NOT considering a tight deadline and more for a polish phase, for a short and cramped deadline, what is there is fine.
  • -I was a bit upset that not a single soul mentioned how everyone in the village was a god damn time wizard /jk

 Tl;DR I liked it, it’s my jam, and the snappy and casual nature of it is right in my zone. 5 stars. Great job.

(+1)

I LOVE this game.  It's a lot of fun.  Thanks for making it.  I'm only starting day 3 but I love this so far.  :)

Thanks for letting me know! Glad you're enjoying it!